Skip to main content

Class: DiamondPlugin

Plugins.DiamondPlugin

Hierarchy​

  • BaseIJewel3DKeyPlugin<"">

    ↳ DiamondPlugin

Properties​

PluginType​

▪ Static Readonly PluginType: "Diamond"


DIAMOND_GLTF_EXTENSION​

▪ Static Readonly DIAMOND_GLTF_EXTENSION: "WEBGI_materials_diamond"


offsetCache​

• offsetCache: Record<string, IDiamondGeometryOffsets> = {}


enabled​

• enabled: boolean = true

Overrides​

BaseIJewel3DKeyPlugin.enabled


envMap​

• envMap: null | ITexture<any> = null


envMap2​

• envMap2: null | ITexture<any> = null


envMap3​

• envMap3: null | ITexture<any> = null


forceSceneEnvMap​

• forceSceneEnvMap: boolean = false


uiConfig​

• uiConfig: UiObjectConfig<any, string>


_dirty​

• Protected _dirty: boolean = false

Inherited from​

BaseIJewel3DKeyPlugin._dirty


_viewer​

• Protected Optional _viewer: ViewerApp

Inherited from​

BaseIJewel3DKeyPlugin._viewer

Accessors​

dirty​

• get dirty(): boolean

Returns​

boolean

Inherited from​

BaseIJewel3DKeyPlugin.dirty

• set dirty(value): void

Parameters​

NameType
valueboolean

Returns​

void

Inherited from​

BaseIJewel3DKeyPlugin.dirty


viewer​

• get viewer(): undefined | ViewerApp

Returns​

undefined | ViewerApp

Inherited from​

BaseIJewel3DKeyPlugin.viewer


envMapRotation​

• get envMapRotation(): number

Returns​

number

• set envMapRotation(value): void

Parameters​

NameType
valuenumber

Returns​

void

Methods​

onDispose​

▸ onDispose(viewer): Promise<void>

Parameters​

NameType
viewerViewerApp

Returns​

Promise<void>

Inherited from​

BaseIJewel3DKeyPlugin.onDispose


toJSON​

▸ toJSON(meta?): any

Parameters​

NameType
meta?any

Returns​

any

Inherited from​

BaseIJewel3DKeyPlugin.toJSON


fromJSON​

▸ fromJSON(data, meta?): null | DiamondPlugin | Promise<null | DiamondPlugin>

Parameters​

NameType
dataany
meta?any

Returns​

null | DiamondPlugin | Promise<null | DiamondPlugin>

Inherited from​

BaseIJewel3DKeyPlugin.fromJSON


exportState​

▸ exportState(): any

Returns​

any

Inherited from​

BaseIJewel3DKeyPlugin.exportState


importState​

▸ importState(state): Promise<void>

Parameters​

NameType
stateany

Returns​

Promise<void>

Inherited from​

BaseIJewel3DKeyPlugin.importState


storeState​

▸ storeState(prefix?, storage?, data?): void

Parameters​

NameType
prefix?string
storage?Storage
data?any

Returns​

void

Inherited from​

BaseIJewel3DKeyPlugin.storeState


loadState​

▸ loadState(prefix?, storage?): Promise<void>

Parameters​

NameType
prefix?string
storage?Storage

Returns​

Promise<void>

Inherited from​

BaseIJewel3DKeyPlugin.loadState


getEnvMaps​

▸ getEnvMaps(): (null | ITexture<any>)[] | (null | Texture<TextureEventMap>)[]

Returns​

(null | ITexture<any>)[] | (null | Texture<TextureEventMap>)[]


refreshEnvMaps​

▸ refreshEnvMaps(): void

Returns​

void


refreshUi​

▸ refreshUi(): void

Returns​

void


onAdded​

▸ onAdded(v): Promise<void>

Parameters​

NameType
vViewerApp

Returns​

Promise<void>

Overrides​

BaseIJewel3DKeyPlugin.onAdded


onRemove​

▸ onRemove(v): Promise<void>

Parameters​

NameType
vViewerApp

Returns​

Promise<void>

Overrides​

BaseIJewel3DKeyPlugin.onRemove


unprepareDiamondMesh​

▸ unprepareDiamondMesh(mesh): void

Parameters​

NameType
meshMesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>

Returns​

void


prepareDiamondMesh​

▸ prepareDiamondMesh(mesh, __namedParameters): void

Parameters​

NameType
meshMesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>
__namedParametersDiamondGeometryParameters

Returns​

void


makeDiamond​

▸ makeDiamond(material, geometryParams, materialParams): void

Creates a new diamond material, prepare all the mesh assigned to the material, and set the new material on all the meshes.

Parameters​

NameType
materialundefined | IMaterial<any, IMaterialEventMap>
geometryParamsDiamondGeometryParameters
materialParamsDiamondMaterialParameters & { isDiamond?: true }

Returns​

void


makeDiamondMesh​

▸ makeDiamondMesh(mesh, geometryParams, materialParams): void

Assigns a new material to the mesh

Parameters​

NameType
meshIModel<Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>, IObject3DEventMap>
geometryParamsDiamondGeometryParameters
materialParamsDiamondMaterialParameters & { isDiamond?: true }

Returns​

void


getAllCacheMaps​

▸ getAllCacheMaps(): unknown[]

Returns​

unknown[]


disposeCacheMap​

▸ disposeCacheMap(cacheKey): void

Parameters​

NameType
cacheKeystring

Returns​

void


disposeAllCacheMaps​

▸ disposeAllCacheMaps(): void

Returns​

void


setKey​

▸ setKey(key): void

Parameters​

NameType
keystring

Returns​

void

Inherited from​

BaseIJewel3DKeyPlugin.setKey


unuse​

▸ unuse(): void

Returns​

void

Inherited from​

BaseIJewel3DKeyPlugin.unuse


_storeKey​

▸ Protected _storeKey(prefix?): string

Parameters​

NameType
prefix?string

Returns​

string

Inherited from​

BaseIJewel3DKeyPlugin._storeKey


use​

▸ Protected use(): void

Returns​

void

Inherited from​

BaseIJewel3DKeyPlugin.use

Constructors​

constructor​

• new DiamondPlugin()

Overrides​

BaseIJewel3DKeyPlugin<''\>.constructor