Class: CubeNormalsCaptureHelper
Extra-Helpers.CubeNormalsCaptureHelper
Implements
IDisposable
Properties
AutoDisposeTargets
▪ Static AutoDisposeTargets: boolean = true
Automatically dispose targets when all attached geometries are disposed.
Set false to keep targets even if no geometry is using it/attached to it.
Constructors
constructor
• new CubeNormalsCaptureHelper(renderer)
Parameters
| Name | Type |
|---|---|
renderer | IRenderer |
Methods
dispose
▸ dispose(): void
Returns
void
Implementation of
IDisposable.dispose
disposeTarget
▸ disposeTarget(cacheKey): void
Parameters
| Name | Type |
|---|---|
cacheKey | string |
Returns
void
disposeAllTargets
▸ disposeAllTargets(): void
Returns
void
hasCapturedNormalMap
▸ hasCapturedNormalMap(geometry): boolean
Parameters
| Name | Type |
|---|---|
geometry | BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap> |
Returns
boolean
captureNormalMap
▸ captureNormalMap(geometry, cacheKey?, size?, normalMapPrecision?, mesh?): boolean
Parameters
| Name | Type | Default value |
|---|---|---|
geometry | BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap> | undefined |
cacheKey? | string | undefined |
size | number | 512 |
normalMapPrecision | undefined | "low" | "medium" | "high" | 'medium' |
mesh? | Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap> | undefined |
Returns
boolean
removeNormalMap
▸ removeNormalMap(geometry): void
Parameters
| Name | Type |
|---|---|
geometry | BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap> |
Returns
void