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Class: DiamondMaterial

Extra-Helpers.DiamondMaterial

Hierarchy

Implements

Properties

TypeSlug

Static Readonly TypeSlug: "dmat"


TYPE

Static Readonly TYPE: "DiamondMaterial"


typeSlug

Readonly typeSlug: "dmat"

Implementation of

IMaterial.typeSlug


materialExtensions

materialExtensions: MaterialExtension[]

Implementation of

IMaterial.materialExtensions


assetType

assetType: "material"

Implementation of

IMaterial.assetType


isDiamondMaterial

isDiamondMaterial: true


color

color: Color


envMapIntensity

envMapIntensity: number = 1.


envMapRotationOffset

envMapRotationOffset: number = 0.


envMapRotationOffsetX

envMapRotationOffsetX: number = 0.


envMapRotationOffsetY

envMapRotationOffsetY: number = 0.


envMapRotationOffsetZ

envMapRotationOffsetZ: number = 0.


dispersion

dispersion: number = 0.012


absorptionFactor

absorptionFactor: number = 1


refractiveIndex

refractiveIndex: number = 2.4


squashFactor

squashFactor: number = 0.98


geometryFactor

geometryFactor: number = 0.5


gammaFactor

gammaFactor: number = 1


boostFactors

boostFactors: Vector3


transmission

transmission: number = 0.


reflectivity

reflectivity: number = 0.5


rayBounces

rayBounces: number = 5


diamondOrientedEnvMap

diamondOrientedEnvMap: number = 0


normalsCaptureMap

normalsCaptureMap: null | Texture<TextureEventMap> = null


extraUniformsToUpload

extraUniformsToUpload: Object

Type declaration

NameType
inverseModelMatrix{ value: Matrix4 }
inverseModelMatrix.valueMatrix4
radius{ value: number = 1 }
radius.valuenumber
centerOffset{ value: Vector3 }
centerOffset.valueVector3
modelOffsetMatrix{ value: Matrix4 }
modelOffsetMatrix.valueMatrix4
modelOffsetMatrixInv{ value: Matrix4 }
modelOffsetMatrixInv.valueMatrix4

Implementation of

IMaterial.extraUniformsToUpload


envMapIndex

envMapIndex: number = 0

Accessors

mmMaterial

get mmMaterial(): this

Returns

this


materialObject

get materialObject(): this

Returns

this

Implementation of

IMaterial.materialObject


envMaps

set envMaps(value): void

Parameters

NameType
value(null | ITexture<any>)[]

Returns

void


envMap

get envMap(): null | ITexture<any>

Returns

null | ITexture<any>

set envMap(val): void

Parameters

NameType
valnull | ITexture<any>

Returns

void


uiConfig

get uiConfig(): UiObjectConfig<any, string>

Returns

UiObjectConfig<any, string>

Implementation of

IMaterial.uiConfig

Methods

onBeforeRender

onBeforeRender(renderer, scene, camera, geometry, object): void

Parameters

NameType
rendererWebGLRenderer
sceneScene<Object3DEventMap>
cameraCamera<Object3DEventMap>
geometryBufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>
objectObject3D<Object3DEventMap>

Returns

void

Overrides

ShaderMaterial.onBeforeRender


onAfterRender

onAfterRender(renderer, scene, camera, geometry, object): void

Parameters

NameType
rendererWebGLRenderer
sceneScene<Object3DEventMap>
cameraCamera<Object3DEventMap>
geometryBufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>
objectObject3D<Object3DEventMap>

Returns

void

Overrides

ShaderMaterial.onAfterRender


registerMaterialExtensions

registerMaterialExtensions(customMaterialExtensions): void

Parameters

NameType
customMaterialExtensionsMaterialExtension[]

Returns

void

Implementation of

IMaterial.registerMaterialExtensions


unregisterMaterialExtensions

unregisterMaterialExtensions(customMaterialExtensions): void

Parameters

NameType
customMaterialExtensionsMaterialExtension[]

Returns

void

Implementation of

IMaterial.unregisterMaterialExtensions


onBeforeCompile

onBeforeCompile(shader, renderer): void

Parameters

NameType
shaderShader
rendererWebGLRenderer

Returns

void

Overrides

ShaderMaterial.onBeforeCompile


customProgramCacheKey

customProgramCacheKey(): string

Returns

string

Overrides

ShaderMaterial.customProgramCacheKey


setDirty

setDirty(options?): void

Parameters

NameType
options?AnyOptions

Returns

void

Implementation of

IMaterial.setDirty


refreshEnvUniform

refreshEnvUniform(): void

Returns

void


clone

clone(): DiamondMaterial

Returns

DiamondMaterial

Implementation of

IMaterial.clone

Overrides

ShaderMaterial.clone


toJSON

toJSON(meta?): DiamondMaterialParameters

Parameters

NameType
meta?any

Returns

DiamondMaterialParameters

Implementation of

IMaterial.toJSON

Overrides

ShaderMaterial.toJSON


copyProps

copyProps(oldMaterial): DiamondMaterial

Parameters

NameType
oldMaterialDiamondMaterialParameters

Returns

DiamondMaterial

Implementation of

IMaterial.copyProps


fromJSON

fromJSON(data, meta?): null | DiamondMaterial

Parameters

NameType
dataany
meta?any

Returns

null | DiamondMaterial

Implementation of

IMaterial.fromJSON

Constructors

constructor

new DiamondMaterial(parameters)

Parameters

NameType
parametersDiamondMaterialParameters & { customMaterialExtensions?: MaterialExtension[] }

Overrides

ShaderMaterial<IMaterialEventMap\>.constructor