Class: GLTFExporterMaterialsVariantsExtensionExport
Asset-Management.GLTFExporterMaterialsVariantsExtensionExport
Properties
name
• name: string = khrMaterialsVariantsGLTF
variantNames
• variantNames: string[] = []
writer
• writer: GLTFWriter2
Constructors
constructor
• new GLTFExporterMaterialsVariantsExtensionExport(writer)
Parameters
| Name | Type |
|---|---|
writer | GLTFWriter2 |
Methods
beforeParse
▸ beforeParse(objects): void
Parameters
| Name | Type |
|---|---|
objects | Object3D<Object3DEventMap>[] |
Returns
void
writeMesh
▸ writeMesh(mesh, meshDef): void
Parameters
| Name | Type |
|---|---|
mesh | Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap> |
meshDef | any |
Returns
void
afterParse
▸ afterParse(input): void
Parameters
| Name | Type |
|---|---|
input | any |
Returns
void