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Class: ShaderMaterialEncodingSupport

Extra-Helpers.ShaderMaterialEncodingSupport

Hierarchy

Properties

assetType

assetType: "material"

Inherited from

ShaderMaterial2.assetType


materialObject

materialObject: ShaderMaterialEncodingSupport

Inherited from

ShaderMaterial2.materialObject


materialExtensions

materialExtensions: MaterialExtension[] = []

Inherited from

ShaderMaterial2.materialExtensions


isRawShaderMaterial

isRawShaderMaterial: boolean = false

Inherited from

ShaderMaterial2.isRawShaderMaterial


extraUniformsToUpload

extraUniformsToUpload: Record<string, IUniform<any>> = {}

Inherited from

ShaderMaterial2.extraUniformsToUpload


typeSlug

Readonly typeSlug: "shaderMat"

Overrides

ShaderMaterial2.typeSlug


textures

textures: { colorSpace: ColorSpace ; id: string }[] = []

Methods

registerMaterialExtensions

registerMaterialExtensions(customMaterialExtensions): void

Parameters

NameType
customMaterialExtensionsMaterialExtension[]

Returns

void

Inherited from

ShaderMaterial2.registerMaterialExtensions


unregisterMaterialExtensions

unregisterMaterialExtensions(customMaterialExtensions): void

Parameters

NameType
customMaterialExtensionsMaterialExtension[]

Returns

void

Inherited from

ShaderMaterial2.unregisterMaterialExtensions


onAfterRender

onAfterRender(renderer, scene, camera, geometry, object): void

Parameters

NameType
rendererWebGLRenderer
sceneScene<Object3DEventMap>
cameraCamera<Object3DEventMap>
geometryBufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>
objectObject3D<Object3DEventMap>

Returns

void

Inherited from

ShaderMaterial2.onAfterRender


setDirty

setDirty(options?): void

Parameters

NameType
options?AnyOptions

Returns

void

Inherited from

ShaderMaterial2.setDirty


toJSON

toJSON(meta?): any

Parameters

NameType
meta?any

Returns

any

Inherited from

ShaderMaterial2.toJSON


fromJSON

fromJSON(data, meta?): null | ShaderMaterialEncodingSupport

Parameters

NameType
dataany
meta?any

Returns

null | ShaderMaterialEncodingSupport

Inherited from

ShaderMaterial2.fromJSON


copyProps

copyProps(oldMaterial): ShaderMaterialEncodingSupport

Parameters

NameType
oldMaterialany

Returns

ShaderMaterialEncodingSupport

Inherited from

ShaderMaterial2.copyProps


setTextureIds

setTextureIds(ids): void

Parameters

NameType
idsstring[]

Returns

void


onBeforeRender

onBeforeRender(renderer, scene, camera, geometry, object): void

Parameters

NameType
rendererWebGLRenderer
sceneScene<Object3DEventMap>
cameraCamera<Object3DEventMap>
geometryBufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>
objectObject3D<Object3DEventMap>

Returns

void

Overrides

ShaderMaterial2.onBeforeRender


onBeforeCompile

onBeforeCompile(s, renderer): void

Parameters

NameType
sShader
rendererWebGLRenderer

Returns

void

Overrides

ShaderMaterial2.onBeforeCompile


customProgramCacheKey

customProgramCacheKey(): string

Returns

string

Overrides

ShaderMaterial2.customProgramCacheKey

Constructors

constructor

new ShaderMaterialEncodingSupport(parameters, textureIds)

Parameters

NameType
parametersShaderMaterialParameters
textureIdsstring[]

Overrides

ShaderMaterial2.constructor