Class: MeshStandardMaterial2<TE>
Core-API.MeshStandardMaterial2
Type parameters
Name | Type |
---|---|
TE | extends IMaterialEventMap = IMaterialEventMap |
Hierarchy
MeshPhysicalMaterial
<TE
&IMaterialEventMap
>↳
MeshStandardMaterial2
Implements
IMaterial
<MeshPhysicalMaterial
<TE
>,TE
>
Properties
TypeSlug
▪ Static
Readonly
TypeSlug: "pmat"
TYPE
▪ Static
Readonly
TYPE: "MeshStandardMaterial2"
materialExtensions
• materialExtensions: MaterialExtension
[]
Implementation of
typeSlug
• Readonly
typeSlug: "pmat"
Implementation of
assetType
• assetType: "material"
Implementation of
materialObject
• materialObject: MeshStandardMaterial2
<TE
>
Implementation of
isMeshStandardMaterial2
• isMeshStandardMaterial2: boolean
= true
extraUniformsToUpload
• extraUniformsToUpload: Record
<string
, IUniform
<any
>> = {}
Implementation of
IMaterial.extraUniformsToUpload
Constructors
constructor
• new MeshStandardMaterial2<TE
>(parameters?
)
Type parameters
Name | Type |
---|---|
TE | extends IMaterialEventMap = IMaterialEventMap |
Parameters
Name | Type |
---|---|
parameters? | MeshPhysicalMaterialParameters & { customMaterialExtensions? : MaterialExtension [] } |
Overrides
MeshPhysicalMaterial<TE&IMaterialEventMap\>.constructor
Methods
setDirty
▸ setDirty(options?
): void
Parameters
Name | Type |
---|---|
options? | AnyOptions |
Returns
void
Implementation of
registerMaterialExtensions
▸ registerMaterialExtensions(customMaterialExtensions
): void
Parameters
Name | Type |
---|---|
customMaterialExtensions | MaterialExtension [] |
Returns
void
Implementation of
IMaterial.registerMaterialExtensions
unregisterMaterialExtensions
▸ unregisterMaterialExtensions(customMaterialExtensions
): void
Parameters
Name | Type |
---|---|
customMaterialExtensions | MaterialExtension [] |
Returns
void
Implementation of
IMaterial.unregisterMaterialExtensions
onBeforeCompile
▸ onBeforeCompile(shader
, renderer
): void
Parameters
Name | Type |
---|---|
shader | Shader |
renderer | WebGLRenderer |
Returns
void
Overrides
MeshPhysicalMaterial.onBeforeCompile
customProgramCacheKey
▸ customProgramCacheKey(): string
Returns
string
Overrides
MeshPhysicalMaterial.customProgramCacheKey
onBeforeRender
▸ onBeforeRender(renderer
, scene
, camera
, geometry
, object
): void
Parameters
Name | Type |
---|---|
renderer | WebGLRenderer |
scene | Scene <Object3DEventMap > |
camera | Camera <Object3DEventMap > |
geometry | BufferGeometry <NormalBufferAttributes , BufferGeometryEventMap > |
object | Object3D <Object3DEventMap > |
Returns
void
Overrides
MeshPhysicalMaterial.onBeforeRender
onAfterRender
▸ onAfterRender(renderer
, scene
, camera
, geometry
, object
): void
Parameters
Name | Type |
---|---|
renderer | WebGLRenderer |
scene | Scene <Object3DEventMap > |
camera | Camera <Object3DEventMap > |
geometry | BufferGeometry <NormalBufferAttributes , BufferGeometryEventMap > |
object | Object3D <Object3DEventMap > |
Returns
void
Overrides
MeshPhysicalMaterial.onAfterRender
copyProps
▸ copyProps(oldMaterial
, allowUnknownType?
, clearCurrentUserData?
): MeshStandardMaterial2
<TE
>
Parameters
Name | Type | Default value |
---|---|---|
oldMaterial | Material <MaterialEventMap > | undefined |
allowUnknownType | boolean | false |
clearCurrentUserData | boolean | true |
Returns
Implementation of
toJSON
▸ toJSON(meta?
): any
Parameters
Name | Type |
---|---|
meta? | any |
Returns
any
Implementation of
IMaterial.toJSON
Overrides
MeshPhysicalMaterial.toJSON
fromJSON
▸ fromJSON(data
, meta?
, allowUnknownType?
): null
| MeshStandardMaterial2
<TE
>
Parameters
Name | Type | Default value |
---|---|---|
data | any | undefined |
meta? | any | undefined |
allowUnknownType | boolean | false |
Returns
null
| MeshStandardMaterial2
<TE
>
Implementation of
IMaterial.fromJSON
clone
▸ clone(): MeshStandardMaterial2
<TE
>
Returns
Implementation of
Overrides
MeshPhysicalMaterial.clone
Accessors
uiConfig
• get
uiConfig(): UiObjectConfig
<any
, string
>
Returns
UiObjectConfig
<any
, string
>