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Interface: IRenderTarget

Core-API.IRenderTarget

Hierarchy​

  • IEventDispatcher<string>

  • IDisposable

    ↳ IRenderTarget

Properties​

assetType​

• Optional assetType: "renderTarget"


texture​

• texture: ITexture<any> & Texture<TextureEventMap>


isDisposed​

• Optional isDisposed: boolean


sizeMultiplier​

• Optional sizeMultiplier: number


isTemporary​

• Optional isTemporary: boolean


targetKey​

• Optional targetKey: string


samples​

• Optional samples: number


isSerializable​

• Optional isSerializable: boolean


renderer​

• Optional renderer: BaseRenderer


name​

• Optional name: string


isWebGLRenderTarget​

• Optional isWebGLRenderTarget: boolean

Methods​

clone​

▸ clone(trackTarget?): IRenderTarget

Parameters​

NameType
trackTarget?boolean

Returns​

IRenderTarget


clear​

▸ Optional clear(renderer, clearColor, clearDepth, clearStencil): void

Parameters​

NameType
rendererany
clearColorboolean
clearDepthboolean
clearStencilboolean

Returns​

void